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Unity & Unreal Engine Quest System

To deepen my familiarity with Unreal Engine 5 (UE5), I undertook the challenge of designing and implementing a common quest system in both Unity & UE5. This project involved replicating identical game features and editor functionality within both engines. By doing so, I refined my editor design skills in Unity while also gaining hands-on experience in developing C++ based classes specific to UE5. This comparative development approach not only broadened my technical skills but my understanding and techniques to leverage the unique strengths of both engines.​

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The acommpanying video below provides an in-depth showcase of the tool's features created within both engines. It highlights the similarities and difference between the engines and briefly covers the techniques I used to create them.

The below video has chapters for all sections

CReation Date: November 2024

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